Root & Render Objects
Furniture, props, costumes, mechanisms, and strange things made real.
A physical-making branch for one-of-one furniture transformations, props, cosplay pieces, practical effects, mechanisms, and animatronic experiments.
Root & Render is the independent studio of Addie Taylor — developer, writer, maker, creative technologist, and transmedia storyteller building websites, systems, objects, experiments, and stories that refuse to stay in one medium.
The studio grows in a few directions.
Websites, interactive systems, automation, maps, data tools, creative technology, and forgotten objects given another life.
See the services →02 · TELLFiction, radio, podcasts, film, maps, documents, local history, cosplay, AI performance, nature, and interactive narrative systems.
Enter the worlds →03 · EXPERIMENTAI, ecology, interfaces, games, wearables, sensors, prototypes, and assorted attempts to make reality more interesting.
Enter the Lab →Original transmedia worlds
Each medium earns its place by adding something the others cannot.
Fiction, Newcastle Port Pulse broadcasts, podcasts, interactive geography, documents, and a story that may sound different after midnight.
Follow the signal →WORLD 02 · FIELD OFFICEComedy, Ontario fieldwork, real history, naturalism, GIS, citizen science, cosplay, and bureaucratic claims of questionable authority.
Enter the Department →WORLD 03 · DORMANT ARCHIVEA future narrative-performance space growing from Bloom Protocol character work, custom cosplay, and S.A.G.E. — kept deliberately quiet until its story is ready.
Open the sleeping archive →Currently growing
A few active studio projects outside the story worlds above — useful systems, media, objects, and things still deciding what they want to become.
Furniture, props, costumes, mechanisms, and strange things made real.
A physical-making branch for one-of-one furniture transformations, props, cosplay pieces, practical effects, mechanisms, and animatronic experiments.
Sound from the edge of Lake Ontario.
An evolving local media project built through Instagram and YouTube from music, weather, field recordings, stories, and the texture of life around Newcastle.
Work with Root & Render
I work with people and small organizations on websites, creative technology, automation, maps, data systems, interactive storytelling, and unusual digital problems that don't fit neatly into a service menu.
Tell me what you're makingSmall-business sites, portfolios, campaign pages, and custom web experiences.
Interactive experiences, unusual interfaces, prototypes, narrative websites, and experimental builds.
Python workflows, mapping, reporting, data processing, dashboards, and internal tools.
World hubs, interactive archives, story maps, narrative systems, and cross-media experiences where each layer adds information.
Have a problem that doesn't fit one of these boxes? Those are often the interesting ones.
From the Lab
AetherOS, Project Sprite, SpriteDex, Newcastle Port Pulse, BubbleBeat, Solaria, and whatever gets built next all have somewhere to leave tracks.
Root & Render’s Lab is moving from copied HTML templates to a structured journal that connects projects, notes, filters, and future CMS publishing automatically.
An early progress note: the workspace was cleared, hardware setup had begun, and programming ideas were moving toward a first broadcast.
A direction-setting note on making personal software feel less sterile: more visual, atmospheric, connected, and inspired by living systems.
About the studio
I'm a developer, writer, maker, creative technologist, and transmedia storyteller. Root & Render is where those practices meet: technology with more humanity, creativity with enough structure to become real, and stories free to escape into whatever medium they need.
About Root & Render